Passionate about Unreal Engine, C++, and Web Development.
Updating projects page ....
I’m Felipe Viana, a gameplay programmer driven by a passion for crafting immersive and meaningful gaming experiences. I thrive at the intersection of technology and creativity, where code becomes the foundation for interactive worlds.
My work focuses on gameplay systems, mechanics, and interaction design — always with the goal of making players feel engaged, challenged, and emotionally connected to the experience.

Driven by a fascination for interactive storytelling and game mechanics, I continuously push myself to refine my craft. I enjoy exploring new systems, experimenting with ideas, and iterating until gameplay feels intuitive and rewarding.
My goal in every project is simple: to create experiences that resonate with players and leave a lasting impression. Whether through subtle mechanics or bold design choices, I strive to build worlds that feel alive.
Tools and technologies I use to build gameplay systems, scalable backends, and modern web experiences.
Short reflections, learnings, and experiments from my day‑to‑day work.