I'm Felipe Viana — a Software & Game Developer specializing in Unreal Engine, C++, and modern web. I turn systems and mechanics into experiences players feel.
Featured Work
Shipped builds and prototypes — gameplay systems, mechanics, and worlds I've brought to life.
About Me
I'm Felipe Viana, a gameplay programmer driven by a passion for crafting immersive, meaningful experiences. I thrive at the intersection of technology and creativity, where code becomes the foundation for interactive worlds.
My work focuses on gameplay systems, mechanics, and interaction design — always with the goal of making players feel engaged, challenged, and emotionally connected to the experience.
Unreal
Engine & C++
Gameplay
Systems & Mechanics
Full-stack
Web & Tools

Driven by a fascination for interactive storytelling and game mechanics, I continuously push myself to refine my craft. I enjoy exploring new systems, experimenting with ideas, and iterating until gameplay feels intuitive and rewarding.
My goal in every project is simple: to create experiences that resonate with players and leave a lasting impression — worlds that feel alive.
Toolbox
Tools and technologies I use to build gameplay systems, scalable backends, and modern web experiences.
Devlog
Short reflections, learnings, and experiments from my day‑to‑day work.