Design methodology is the structured process developers follow to turn an idea into a finished game. It defines the steps, order, and workflow that guide a project from concept to launch.
Waterfall Methodology, This is a linear approach where each stage (design, development, testing, release) must be completed before moving to the next. It provides clear planning and structure but is not flexible if changes are needed later.
Agile Methodology, Agile is a flexible, iterative approach that focuses on small cycles (sprints). Teams can adjust quickly, test frequently, and refine features over time. It allows for adaptability but may suffer from limited documentation and uneven progress
Double Diamond, The Double Diamond model focuses on problem discovery and solution design. It moves through four steps: Discover, Define, Develop, and Deliver. This method helps ensure that the game solves the right problem while encouraging creativity and refinement.