Project
Toon Tank
ToonTanks is a gameplay-focused Unreal Engine 5 project built with C++ and Blueprints that explores core gameplay programming concepts such as player control, AI targeting, and structured game flow management.
Finished
- Category
- Game
- Started
- Mar 2025
- Language
- Blueprint
Stack
- Unreal Engine 5.7
- Blueprint
- Gameplay Systems
- C++
About this project
The project emphasizes clean gameplay architecture, reusable gameplay systems, and clear separation between core gameplay code and designer-facing Blueprint configuration.
Features
- Player-controlled tank movement and turret rotation
- Projectile firing system
- Enemy tower AI that tracks and attacks the player
- Health and destruction systems
- Complete gameplay loop with win/lose conditions
Purpose
- Demonstrate core Unreal Engine gameplay programming
- Practice modular C++ gameplay architecture
- Build reusable gameplay systems integrated with Blueprints
Scope & Limitations
- Single-player focused
- Gameplay logic and systems oriented
- Not focused on production-ready art
Tech Stack
- Unreal Engine 5
- C++
- Blueprints
- Unreal Gameplay Framework
Author: Felipe Viana