Project

Toon Tank

ToonTanks is a gameplay-focused Unreal Engine 5 project built with C++ and Blueprints that explores core gameplay programming concepts such as player control, AI targeting, and structured game flow management.

Finished
Category
Game
Started
Mar 2025
Language
Blueprint

Stack

  • Unreal Engine 5.7
  • Blueprint
  • Gameplay Systems
  • C++

About this project

The project emphasizes clean gameplay architecture, reusable gameplay systems, and clear separation between core gameplay code and designer-facing Blueprint configuration.

Features

  • Player-controlled tank movement and turret rotation
  • Projectile firing system
  • Enemy tower AI that tracks and attacks the player
  • Health and destruction systems
  • Complete gameplay loop with win/lose conditions

Purpose

  • Demonstrate core Unreal Engine gameplay programming
  • Practice modular C++ gameplay architecture
  • Build reusable gameplay systems integrated with Blueprints

Scope & Limitations

  • Single-player focused
  • Gameplay logic and systems oriented
  • Not focused on production-ready art

Tech Stack

  • Unreal Engine 5
  • C++
  • Blueprints
  • Unreal Gameplay Framework

Author: Felipe Viana

← Back to Engine Works